Here is another boring

game from TN GAYP 2007. My opponent was young but very potential player from "Internet generation". It was his only 2nd (?) GAYP tournament, but he bought Sixth with good discount, and I hope this may change his life and turn it into right directions !
A. Moiseyev vs J. Bailey
9-14 (A), 22-18, 5-9, 18-15 (B, B1), 11-18, 21-17, 14-21, 23-5, 8-11, 25-22, 11-15 (C), 22-17, 15-18 (D), 17-13 (E), 4-8, 24-19, 7-11, 19-16 (F), 11-20, 27-24, 20-27, 32-7, 3-10 (G), 26-23, 8-11, 28-24, 11-15, 24-20, 10-14, 31-26, 15-18, 23-19, 18-22, 26-10, 6-24 (H), 30-26, 24-27, 26-23, 27-31, 23-19, 2-6 (I), 20-16, 31-27, 16-11, 27-24, 11-7, 24-15, 7-2, 15-18, 2-9, 12-16 (J), 9-14, 18-9, 13-6, 1-10, 5-1, 10-15, Red Wins
#1. Red to move ...................... #2. White to move

...
A) I played this move in almost all my games in this tournament. Experiment was successful
B) This weak move is quite popular in Internet games, because it is not well covered in Lee's Guide and many players beleive that they open a virgin territory ! Unfortunately nothing new under sun, and all these innovations were discovered more than 100 years ago !
B1) Richard Hallett played this on me in 1999 GAYP US NT having game down and one game to go. We started it 5 minutes before official round time was over. After 5 minutes, when he trade two for two, follow the rules, we started to play move per minute the whole game !
Unfortunately this game were not recorded. All players stayed here and watched our blitz because this game had a huge influence of the final outcome and more likely should identify the Champion.
I remember only that I came to square 22 (with red) and sacrificed a piece, but later took it back ... and one more

At the end I had a winning ending 4 vs 3 where he hold my man on 4. It may take another 100 moves to win this position and I called a draw, which should award me with winning round and 4 points. He declined my offer !
After then I called referee and said that I am going to call "40 moves rule"

Only after this radical action he resigned !
C) This move seems to be logical allowing red to take control of central squares. However, KingsRow opening book recommends here a curious (to me) 4-8 as best giving red a medium level advantage.
D) See diagram #1. Of course red can't play here 6-9? due to winning shot: 30-25* 21-30, 17-13, 30-23, 13-6 etc WW.
Several times I played in position on diagram #1 3-8 with following 8-11, 4-8 - building a trading columns and raising a pressure on red position. However 15-18 seems to be the best because this earlier intervention into white territory limit the freedom of white pieces.
E) 24-19 would be easy here. Placing man on board 17-13 is seriously weakening white position.
F). This trade maybe already loses the game. Instead, 28-24 could survive narrowly. Continue:
28-24, 11-16, 26-23, 18-22, 24-20, 8-11, 30-26*, 2-7 (or 22-25, 29-22, 21-25, 22-18, and then 19-15 & 18-15 with draw) 26-17, 10-14, 17-10, 6-24, 13-9, 16-19, 23-16, 12-19, 9-6*, 1-10, 5-1 etc Draw
G) See diagram #2 after trade. Red occupy center squares and fully control the whole board. This position appears to me as 100% loss on any strategic consideration.
H) Grandmaster would resign here.
I) Master would resign here.
J) When he didn't resign here and played 9-14, I was scared for second wondering if I missed something?
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Jay, any my humoristic comments should be treated as such
Sincerely,
Alex